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          Linus, a.k.a. ÖGLI
          Founder & FullStack Developer
          
          I am the founder of and a fullstack developer at ögli{codes}. At the
          age of 13, I first got involved with software development, after my
          uncle David – who happened to have a phd in computer science – and I
          came up with the idea of making a digital version of a board game he
          had crafted as a child.
          
          Initially, I started out managing the project: David as Lead
          Developer, a good friend of mine, Franz, as Sound Designer, and my
          then-best-friend Max as UI Designer. Soon, I realized we needed more
          development power and thus, I began learning Objective-C. Shortly
          after its launch, I was excited to switch over to Swift, which soon
          became my favorite language.
          
          With the new skillset of mine, I started developing apps for
          companies, such as CONVELA GmbH (conVela Trade GmbH at the time) and
          Aktion Lichtpunkt. You can check out the first apps I wrote as a
          freelance developer on the
          AppStore.
          
          I was keen to learn web development, as iOS apps naturally only target
          a relatively small audience. With React.js, I had a fairly easy
          transition into web development, as JS is pretty close to Swift, at
          least syntax-wise.
          
          Recently, the Vapor framework caught my attention, which took the Open
          Sourced Swift language and made it available for server-sided
          development. That allowed me to quickly get into backend development,
          without having to refresh my PHP knowledge - exciting!
        
Hier investiert Europa!
        
          Unser Projekt WikiSpaces 3D wird unterstützt durch das Land
          Sachsen-Anhalt und Europa. WikiSpaces 3D wird eine öffentliche,
          plattform- und systemübergreifende Datenbank virtueller
          dreidimensionaler Räume, Orte und Objekte mit dazugehörigen
          Metainformationen zur Bildung der Nutzer und Wiederverwendung in Apps
          und Web-Angeboten.
          WikiSpaces 3D wird im Projektzeitraum seit dem 17. Mai 2019 bis zum
          14. April 2021 entwickelt. Bald mehr dazu.